Just Enough Research

by Erika Hall, Jeffrey Zeldman (Foreword)

Troy Shu
Troy Shu
Updated at: April 24, 2024
Just Enough Research
Just Enough Research

Discover how to leverage research as a strategic tool for informed design decisions. "Just Enough Research" offers a collaborative, user-centric approach to boost organizational insights and navigate project politics. Get the book summary now.

What are the big ideas?

Research as a Core Strategic Tool

The book emphasizes that research should not be seen merely as a cost, but as a fundamental strategic tool that can define problem areas, identify stakeholders, and uncover competitive advantages. This shifts the traditional view of research from a background task to a pivotal process in decision-making.

Diverse Research Types for Different Needs

This publication highlights the importance of choosing the right type of research (generative, descriptive, evaluative, causal) based on specific decision-making needs. This tailored approach ensures that resources are optimally allocated and results are actionable.

Collaboration in Research Enhances Insights

Stressing the need for team-wide participation in the research process, the book argues for a collaborative approach that minimizes biases and maximizes understanding across different sections of the team.

Organizational Research for Informed Design

Unique to this book is the strong focus on conducting organizational research to fully understand an organization's dynamics, priorities, and constraints, which ensures that design projects are aligned with corporate strategy.

Ethnographic Design Research to Foster Empathy

The book advocates for ethnographic research to deeply understand user needs and behaviors in their natural environment, thereby fostering empathy and driving more effective design solutions.

Navigating Organizational Politics in Design Projects

A practical guide on handling political dynamics within organizations during design projects, this book provides strategies to neutralize potential obstacles and secure stakeholder buy-in, ensuring smoother project execution.

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Research as a Core Strategic Tool

Research is a strategic tool, not just a cost. The book emphasizes that research should be seen as a fundamental part of the design and decision-making process, not just an optional add-on. Research can help define the right problems to solve, identify key stakeholders, and uncover competitive advantages. This shifts research from a background task to a pivotal process that informs critical decisions.

Research reveals insights that drive better outcomes. By systematically gathering information and understanding the full context, research provides evidence to make informed choices. This is far more valuable than relying on assumptions or personal preferences. Embracing research helps organizations avoid costly mistakes and develop solutions that truly meet user needs.

Collaboration is key to effective research. Research works best when it's integrated into a collaborative design process. Everyone involved should participate in research activities and share their unique perspectives. This builds a shared understanding and commitment to using the insights to make better decisions together.

Here are examples from the context that support the key insight that research should be seen as a core strategic tool:

  • The book states that research can help "determine whether you're solving the right problem", "figure out who in an organization is likely to tank your project", "discover your best competitive advantages", and "identify small changes with a huge potential influence". This shows how research can provide critical strategic insights.

  • The book describes how the authors' design agency was hired by a large insurance company to identify new product and service opportunities, but the company did not want the researchers to talk to their own salespeople and agents. The book states this was problematic, as "reading reports and articles is more work and less fun than talking to live humans and hearing about their specific situations. And we didn't get any information about our client's business, which means that while our work was solid, it could have been better." This example illustrates how limiting research can prevent strategic insights.

  • The book emphasizes that "the better you know the current state of things and why they're like that, the better you will be positioned to innovate." This directly connects research to strategic innovation.

  • The book states that research allows you to "make decisions" and "decide which features and functionality to prioritize" based on the patterns and insights uncovered. This demonstrates how research can directly inform core strategic decisions.

In summary, the context highlights multiple ways that research can provide critical strategic value, from identifying problems to uncovering competitive advantages to informing key decisions. The book positions research as a fundamental tool, not just a background task.

Diverse Research Types for Different Needs

The right research approach depends on your specific decision-making needs. Generative research uncovers new opportunities by understanding user behaviors and motivations. Descriptive research documents how things currently work. Evaluative research assesses the effectiveness of existing solutions. Causal research identifies the root causes behind observed phenomena.

Tailoring your research methods to the problem at hand ensures you allocate resources efficiently and generate actionable insights. For example, if you need to understand why users struggle with a feature, an evaluative study would be more appropriate than an open-ended generative interview. Matching research to decision-making needs maximizes the value of your efforts.

Diverse research approaches allow you to build a comprehensive understanding of your users, your product, and your business. By selecting the right research type for each decision, you can make informed, evidence-based choices that drive successful outcomes.

Here are examples from the context that support the key insight about choosing the right type of research:

  • Descriptive Research: The context describes how the Glaucoma Research Foundation provided a clear design problem to solve - creating useful, accurate educational materials for people newly diagnosed with an eye disease. To inform their design recommendations, the team conducted descriptive research by interviewing ophthalmologists and patients, and reviewing existing materials. This allowed them to understand both doctor and patient priorities and experiences.

  • Evaluative Research: The context explains that once you have defined potential solutions, you can test them through ongoing, iterative evaluative research, such as usability testing. This helps ensure the solutions meet the identified requirements.

  • Causal Research: The context states that once a solution is implemented, you may notice usage patterns that aren't as expected. Causal research, such as analyzing analytics and conducting multivariate testing, can help establish cause-and-effect relationships to understand why certain things are happening.

The key point is that the type of research should be tailored to the specific decision-making needs at each stage of the design process - whether that's understanding the problem space, evaluating proposed solutions, or investigating unexpected outcomes. This ensures the research is optimally targeted and the results are actionable.

Collaboration in Research Enhances Insights

Collaborative Research Unlocks Deeper Insights

When the entire product or design team participates in research activities, it leads to better outcomes. Everyone brings their unique perspectives and experiences, which helps uncover insights that a single researcher may miss. By working together, the team can identify patterns, challenge assumptions, and develop a shared understanding of the user needs.

This collaborative approach also fosters buy-in and ownership across the organization. Rather than just receiving a research report, team members who actively contribute to the research process are more invested in applying the findings. They understand the rationale behind the recommendations and are better equipped to make informed decisions.

Collaboration doesn't just happen - it requires intentionality and clear objectives. Establishing practices like defining roles, setting expectations, and regularly communicating progress can help cultivate an environment where healthy debate and constructive conflict are valued. This leads to stronger, more well-rounded design solutions that truly meet user needs.

Here are examples from the context that support the key insight that collaboration in research enhances insights:

  • At the author's first design agency job, the research director was a "charming PhD anthropologist" who made interviews and usability tests feel like "scavenger hunts and mysteries with real-world implications." Unlike "heinous, contrived team-building activities," doing research together actually made the team more collaborative, as "everyone had a different perspective to contribute, which helped us overcome our biases."

  • The context states that "the content strategist noticed the vocabulary real people used; the developer had good questions about personal technology habits. The visual designer was just really into motorcycles, and that helped sometimes, too." This shows how having diverse team members participate in the research process led to richer insights.

  • The book emphasizes that "People who have a hand in collecting insights will look for opportunities to apply them. Being one of the smart people is more fun than obeying the smart person, which is how the researcher/designer dynamic can feel if designers are merely the recipients of the analysis." This suggests that collaborative involvement in research leads to greater investment and application of the insights.

  • The context describes creating an "affinity diagram" as a collaborative process where "The participants in the analysis build clusters of related observations" and "Once a cluster starts to take shape, you can extract the insights and the overarching mandate or recommendation." This shows how the collaborative nature of the analysis leads to richer, more nuanced insights.

Organizational Research for Informed Design

Organizational research is crucial for informed design. It involves deeply understanding an organization's inner workings - its goals, priorities, constraints, and decision-making dynamics. This understanding ensures that design projects are tightly aligned with the organization's strategic objectives.

Rather than making assumptions, designers should actively investigate the organization. This may involve interviewing stakeholders, observing workflows, and analyzing documentation. By uncovering the organization's true needs and challenges, designers can develop solutions that seamlessly integrate and gain widespread support.

Organizational research goes beyond just the design team. It should involve cross-functional collaboration, with diverse perspectives contributing to a shared understanding. This collaborative approach fosters buy-in and increases the chances of successful implementation.

Ultimately, organizational research empowers designers to make informed, evidence-based decisions. It allows them to navigate the complex social and political landscape of the organization, and create designs that truly meet the organization's needs. This research-driven approach is essential for driving meaningful, lasting change.

Key Insight: Organizational Research for Informed Design

Examples:

  • The book emphasizes that "a design project is a series of decisions, and making sure the right decisions get made can seem tricky in a complex organization." Understanding the "inner workings" of the organization through research is crucial.
  • It states that "organizational habits and capabilities are just as relevant as target-user behaviors and needs" when it comes to the success of a design project. Conducting "organizational research" to unpack an organization's "baggage" is necessary.
  • The book suggests doing "organizational research" to determine what drives the business, how the pieces work together, and the organization's capacity for change. This is similar to traditional user research and can be very helpful for design projects.
  • It provides the example of "interviewing client stakeholders" as part of the "standard requirements-gathering process" when working with an unfamiliar organization. This helps gather crucial information.
  • The book emphasizes that the "process of conducting research can be beneficial" as it forces the organization to reflect and improve communication channels, ultimately improving the chances of design changes taking hold.

Ethnographic Design Research to Foster Empathy

Ethnographic research is a powerful tool for design teams to deeply understand their users. By observing people in their natural environments and documenting their behaviors, thoughts, and motivations, designers can develop empathy - a crucial skill for creating effective solutions.

The fundamental question of ethnography is "What do people do and why do they do it?" This goes beyond simply asking users what they like or don't like. Ethnographic research uncovers the nuanced, real-world experiences and challenges that users face, which can then inform the design process.

Rather than relying on idealized scenarios or self-reported data, ethnographic research encourages designers to immerse themselves in the messy, unpredictable realities of users' daily lives. This firsthand understanding allows designers to identify unmet needs and opportunities that may have been overlooked.

The insights gleaned from ethnographic research can then be translated into personas and scenarios - powerful tools for keeping the design team focused on the user's perspective throughout the project. This user-centric approach helps ensure that the final design solution truly meets the needs of the target audience.

Key Insights:

  • Ethnographic Design Research Fosters Empathy: The book emphasizes that ethnographic research, which involves deeply observing and understanding users in their natural environments, is crucial for fostering empathy and designing more effective solutions.

Examples:

  • The book states that ethnography involves "getting to know a small but sufficient number of representative users very well" and "walk[ing] in their shoes, liv[ing] in their skins, see[ing] through their eyes."

  • It notes that "the most interesting insights will come when you keep your eyes open and go off script" by observing users in their actual environments, rather than in controlled settings like a conference room.

  • The book encourages designers to shift their mindset to "How should what I'm designing interact with this person?" and to be "totally nonjudgmental" when observing users.

  • It emphasizes that personas, which are composite models of real users, "keep you honest" by ensuring designers focus on the needs of target users, not their own biases.

  • Collaborative Research Enhances Understanding: The book advocates for involving the entire design team in the research process, rather than just the researcher. This collaborative approach helps build a shared understanding and empathy across the team.

Examples:

  • The book states that "ideally, everyone who is on the product or design team should also participate in the research." This allows the team to "look for opportunities to apply" the insights they uncover together.
  • It describes how at the author's first design agency job, the research director made interviews and usability tests into "scavenger hunts and mysteries with real-world implications" that engaged the whole team and helped them overcome individual biases.
  • The book notes that when the team collects insights together, "any models or maps you create will simply serve as documentation of what everyone already knows."

Navigating Organizational Politics in Design Projects

Design projects often face political challenges within organizations. This book offers practical strategies to overcome these obstacles and secure stakeholder buy-in, ensuring smoother project execution.

Key strategies include:

  • Understanding the organization's power dynamics and internal relationships to identify potential roadblocks and allies.
  • Fostering collaborative decision-making by aligning team members around shared goals and principles.
  • Effectively communicating research insights to build a compelling, evidence-based case for design decisions.
  • Anticipating and addressing resistance to change by addressing stakeholders' concerns and fears.
  • Leveraging organizational rituals and processes to integrate research and design into the company's workflow.

By applying these techniques, designers can navigate organizational politics and create designs that truly meet the needs of the business and its customers.

Here are some examples from the context that support the key insight of navigating organizational politics in design projects:

  • Organizational Research: The context emphasizes the importance of understanding the "inner workings" of an organization, as "the design process is inextricably bound with the nature of an organization." It states that "budgets, approvals, timing, and resource availability can all depend on successfully negotiating an organization."

  • The Observer Effect: The context notes that in organizational research, "the observer effect (how an observer's presence can alter what is being observed) can actually be a force for positive change." It states that "asking hard questions of people throughout an organization will force those people to come up with answers, leading to at least a modicum of reflection."

  • Dealing with Momentum and Assumptions: For smaller, nimble organizations, the context warns that "the enemies aren't complexity and stasis. Rather, you may have to contend with the desire to maintain momentum and 'fail fast,' as well as pressure to avoid questioning the core assumptions that attracted funding in the first place."

  • Addressing Concerns Diplomatically: The context advises being "very sensitive in how you talk about" organizational challenges, as "for your work to succeed, you have to address them."

  • Shared Understanding and Collaboration: The context emphasizes the importance of "incorporating the specific concerns of everyone you spoke with into a shared understanding of the organization, its priorities, and the path forward" to enable "strong decision-making and collaboration."

In summary, the key examples highlight the need to deeply understand the organizational context, navigate political dynamics diplomatically, and foster shared understanding and collaboration to ensure successful design projects within complex organizations.

Quotes

Let's take a look at some key quotes from "Just Enough Research" that resonated with readers.

You can optimize everything and still fail, because you have to optimize for the right things. That's where reflection and qualitative approaches come in. By asking why, we can see the opportunity for something better beyond the bounds of the current best. Even math has its limits.

Optimizing every aspect of a project is not enough to guarantee success. To truly excel, it's crucial to identify and focus on the most important factors that drive results. This requires taking a step back, reflecting, and asking deeper questions to uncover opportunities for improvement that might otherwise be overlooked. By doing so, we can break free from limitations and strive for something even better.

A large corporation is more like Australia: it’s impossible to see the whole landscape at once and there are so many things capable of maiming or killing you.

In a vast and complex organization, it's challenging to grasp the entire landscape at once. There are numerous hidden dangers and obstacles that can hinder progress or even lead to failure. It's essential to navigate this terrain carefully, taking into account the various components and potential risks to ensure success.

Some websites are completely optimized for simple conversion, and it’s easy to tell. The design centers on one clear call to action, a vivid lozenge labeled with a verb.

A well-designed website prioritizes a single, prominent goal, making it clear to visitors what action to take. This focused approach ensures a seamless user experience, guiding them towards a specific outcome. The design elements work together to create a visually appealing and intuitive interface, encouraging users to engage with the call to action.

Comprehension Questions

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How well do you understand the key insights in "Just Enough Research"? Find out by answering the questions below. Try to answer the question yourself before revealing the answer! Mark the questions as done once you've answered them.

1. How does research shift its role in the design and decision-making process according to the discussed context?
2. What benefits does systematic research provide over relying on assumptions in decision-making?
3. Why is collaboration important in effective research practices?
4. How can research contribute to strategic innovation?
5. What can happen if research activities within an organization are limited?
6. What is the primary goal of generative research in UX design?
7. How does descriptive research differ from evaluative research?
8. Why would you choose causal research over other research methods when experiencing unexpected user behavior?
9. What are the benefits of matching research methods to specific decision-making needs?
10. How can utilizing diverse research approaches enhance decision making in product development?
11. How does involving the entire team in research activities impact the quality of outcomes?
12. What benefits does active participation in the research process provide to team members?
13. What practices can facilitate effective collaboration in research activities?
14. How does a diverse team composition benefit the research process?
15. Why is understanding the inner dynamics of an organization crucial for design projects?
16. How does conducting organizational research differ from making assumptions in design?
17. What role does cross-functional collaboration play in organizational research for design?
18. Why is it important for designers to navigate the complex social and political landscape of an organization?
19. How does a research-driven approach benefit the outcomes of design projects within organizations?
20. What primary objective does ethnographic research achieve in the context of design?
21. Why is observational study favored in ethnographic research over simple questioning?
22. How do personas and scenarios derived from ethnographic studies benefit the design process?
23. What does immersing designers in users' daily lives accomplish?
24. What are the essential elements to consider when identifying potential roadblocks and allies in a design project within an organization?
25. Why is collaborative decision-making important in a design project and how can it be fostered?
26. How can designers use research insights effectively to influence design decisions?
27. What strategies can be employed to manage resistance to change in organizational design projects?
28. How can organizational rituals and processes be leveraged to integrate research and design more effectively into a company’s workflow?

Action Questions

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"Knowledge without application is useless," Bruce Lee said. Answer the questions below to practice applying the key insights from "Just Enough Research". Mark the questions as done once you've answered them.

1. How can you utilize research to uncover hidden opportunities for innovation in your current projects or processes?
2. How can you implement the appropriate type of research to improve a product or service you are currently involved with?
3. Identify a problem in your current project or workplace. Which research method would best help you understand the problem deeply before proposing solutions?
4. How can you foster a culture of collaborative research within your team to enhance the quality of insights gathered?
5. What strategies can you implement to ensure that all team members feel equally invested in the research outcomes?
6. How can you utilize different team members' unique skills and experiences to improve research outcomes?
7. What actions can you take to make the research process a learning experience for every team member, thus building a better informed and cohesive team?
8. How can you start implementing organizational research to enhance your current or upcoming design projects?
9. What steps can you take to foster cross-functional collaboration in your organizational research efforts?
10. How can you incorporate ethnographic methods to increase understanding of your users' real-world environments?
11. What steps can you take to foster a culture of collaborative decision-making and effectively communicate research insights in your organization?

Chapter Notes

Chapter 1. Enough is Enough

Here are the key takeaways from the chapter:

  • Research is a tool, not a cost: Research can save time and effort by helping you determine the right problem to solve, identify key stakeholders, discover competitive advantages, and uncover your own biases.

  • Avoid common misconceptions about research: Research is not about asking people what they like, looking smart, being proven right, or having more data. It's about systematic inquiry to gain useful insights.

  • Design research focuses on understanding users: The goal of design research is to expose patterns in people's behaviors and experiences, explore reactions to prototypes, and shed light on the unknown through experimentation.

  • Embrace being proven wrong: Admitting what you don't know and being open to new information is crucial for learning and innovation. Avoid confirmation bias and the desire to appear smart.

  • Quantity of data does not equal quality of insights: More data does not automatically lead to better understanding. Focus on gathering useful insights to meet real-world goals, rather than getting caught up in arguments about statistical significance.

  • Research is critical thinking: Asking the right questions and finding the answers is a core skill for anyone making design decisions, not just professional researchers.

Chapter 2. The Basics

  • Everyone should participate in research: Ideally, everyone on the product or design team should participate in research activities. This helps ensure shared understanding and buy-in, and reduces the risk of biased interpretations.

  • Research has different purposes: Research can be generative (exploring a topic), descriptive (understanding a problem), evaluative (testing solutions), or causal (understanding why something is happening). Choosing the right type of research depends on the specific decisions that need to be made.

  • Research has different roles: Key roles in a research study include the author (planning and writing the study), recruiter (finding participants), coordinator (scheduling sessions), interviewer/moderator, notetaker/recorder, analyst (reviewing data), and documenter (reporting findings).

  • Overcome common objections to research: Common objections to research include lack of time or money, lack of expertise, and concerns that research will change the scope or get in the way of innovation. These objections often stem from laziness, fear of being wrong, or discomfort with talking to people.

  • Collaboration is essential for effective research: Successful design projects require effective collaboration, with clear goals, accountability, respect, and openness. Healthy conflict is necessary to achieve shared understanding and make better decisions.

  • Integrate research into Agile development: In an Agile context, research can be decoupled from the development process, with a focus on quickly analyzing data, involving the team in analysis, and deferring less urgent research activities.

  • Maintain research rigor and ethics: Researchers must be aware of and mitigate various types of bias, and ensure that research is conducted ethically, with informed consent, privacy, and safety for participants.

  • Determine how much research is enough: Focus on identifying and investigating your highest-priority assumptions, the ones that carry the biggest risk if proven wrong. Listen for the "satisfying click" when the pieces fall into place and you feel sufficiently informed to move forward.

Chapter 3. The Process

Here are the key takeaways from the chapter:

  • The Six Steps of Systematic Inquiry: The chapter outlines six key steps in the research process: 1) Define the problem, 2) Select the approach, 3) Plan and prepare for the research, 4) Collect the data, 5) Analyze the data, and 6) Report the results. Following this systematic process can save time and improve the quality of the research.

  • Defining the Problem Statement: A clear, specific, and actionable problem statement is crucial for guiding the research. The problem statement should use a verb that indicates an outcome, such as "describe," "evaluate," or "identify," rather than open-ended words like "understand" or "explore."

  • Selecting the Research Approach: The research approach should be guided by the problem statement and the available resources. Different types of research, such as user research, ethnography, or evaluative research, may be appropriate depending on the questions being asked.

  • Planning and Preparing for Research: This includes identifying a point person to oversee the process, creating a research plan, and carefully recruiting participants. Recruiting high-quality participants who match the target user profile is essential for obtaining useful data.

  • Data Collection Techniques: The chapter covers two key data collection techniques - interviewing and usability testing. Interviews allow researchers to get inside the user's perspective, while usability testing assesses how well a product or service allows users to accomplish their goals.

  • Data Analysis: Analyzing the research data involves identifying patterns and themes, differentiating observations from interpretations, and generating insights and recommendations. Involving the entire project team in the analysis process can lead to more robust and shared understanding of the user needs.

  • Reporting Research Findings: The research findings should be communicated in a clear, concise, and actionable way, tailored to the decision-makers who will be using the information. Informal reporting methods like personas or photos of whiteboard sessions can sometimes be more effective than lengthy written reports.

Chapter 4. Organizational Research

Here are the key takeaways from the chapter:

  • Organizational Research is Essential for Design Projects: Design doesn't happen in a vacuum - it happens within the context of an organization. Understanding the inner workings of the organization, its goals, priorities, and constraints is crucial for the success of any design project.

  • Stakeholder Interviews Provide Valuable Insights: Interviewing a diverse set of stakeholders, including leaders, managers, subject matter experts, and frontline staff, can uncover misalignments, surface strategic priorities, and help tailor the design process to the organization's needs.

  • Neutralize Organizational Politics: Organizational politics can derail a design project if not properly navigated. Stakeholder interviews can help identify potential political obstacles and provide opportunities to get key stakeholders on board.

  • Understand Organizational Priorities and Constraints: Determine how important the project is to the organization, what resources are available, and what technical and workflow constraints exist. This information will help you tailor the design process and set realistic expectations.

  • Get Buy-in from Stakeholders: Actively engaging stakeholders throughout the design process, soliciting their input, and making them feel heard can help build buy-in and support for the project.

  • Anticipate Organizational Impact: Understand how the proposed design will affect the organization, including changes to workflows, roles, and responsibilities. This will help you prepare the organization for the changes and minimize disruption.

  • Document Findings Thoughtfully: Summarize your research findings in a clear, concise manner, including problem statements, goals, success metrics, scope, risks, and verbatim quotes. Use visual aids like workflow diagrams to illustrate your insights.

  • Organizational Research Complements User Research: Organizational research is just as important as user research in understanding the context in which a design will be implemented and used. The two types of research should be conducted in tandem for the best results.

Chapter 5. User and Customer Research

Here are the key takeaways from the chapter:

  • Ethnographic Design Research: Ethnographic design research involves studying users in their natural environments to understand their true needs, priorities, context, mental models, habits, and relationships, rather than just gathering opinions through surveys or focus groups.

  • Avoiding Assumptions: Making assumptions about users based on your own experiences can lead to alienating or discriminating against certain users. Design decisions should be well-informed and intentional, welcoming your intended users.

  • Interviewing Techniques: Effective user interviews involve an introduction to build rapport, open-ended questions to encourage storytelling, active listening, and a conclusion to summarize and verify insights. Avoid leading questions and talking about yourself.

  • Contextual Inquiry: Observing users in their actual environments through "contextual inquiry" can reveal unconscious behaviors, workarounds, and environmental factors that influence how they use a product or service.

  • Avoiding Focus Groups: Focus groups create an artificial environment that can lead to biased, unreliable insights due to social desirability bias. They should be avoided in favor of individual interviews and contextual observation.

  • Developing Empathy: Engaging in ethnographic user research can help designers develop powerful empathy for their users, inspiring more creative and effective design solutions.

Chapter 6. Competitive Research

Here are the key takeaways from the chapter:

  • Identify your competitors broadly: Your competitors include not only the top companies in your industry, but also anything that competes for your potential customers' attention and time, such as social media, entertainment, and even habits and inertia.

  • Understand the "switching cost" for your customers: The hardest competitor to beat is the one your potential customers are already using, as they may be reluctant to switch due to the effort required.

  • Conduct a SWOT analysis: Assess your organization's strengths, weaknesses, opportunities, and threats to identify your competitive advantages and areas for improvement.

  • Perform a competitive audit: Analyze your competitors' positioning, target audience, key differentiators, and strengths and weaknesses to identify opportunities to offer something superior.

  • Evaluate your brand: Assess your brand's attributes, value proposition, and how customers perceive it, and compare it to your competitors' brands.

  • Consider the importance of your logo: The significance of your logo depends on the context in which your customers will encounter it, and how it needs to work to distinguish your product or service.

  • Test your competitors' products: Conduct usability testing on your competitors' products to understand their strengths and weaknesses from the user's perspective, and identify opportunities to develop your own advantages.

  • Stay agile: The competitive landscape is constantly changing, so it's important to regularly review and update your competitive research to ensure you maintain a user-centered perspective and stay ahead of the curve.

Chapter 7. Evaluative Research

Here are the key takeaways from the chapter:

  • Heuristic Analysis: Heuristic analysis is a quick and cheap way to identify potential usability issues in a design by having evaluators assess it against a set of usability principles or "heuristics". It is not a substitute for usability testing but can be a useful sanity check, especially for early prototypes.

  • Usability Testing: Usability testing involves observing users attempting to complete tasks with a design and assessing the design based on metrics like learnability, efficiency, memorability, errors, and satisfaction. It is essential for ensuring a design is usable and meeting user needs.

  • Preparing for Usability Testing: Effective usability testing requires planning, including creating a test plan, recruiting representative participants, and assigning roles like facilitator and observer. It's important to build usability testing into the design process from the start.

  • Facilitating Usability Tests: The facilitator plays a crucial role in guiding participants through the test and avoiding biasing the results. They need to strike a balance between being personable and remaining objective.

  • Observing and Documenting: Usability tests should be observed and documented, often through audio/video recording and detailed note-taking, to capture all the relevant data for analysis.

  • Analyzing and Presenting Results: Usability issues should be rated by severity and frequency, then prioritized into tiers to focus on the most impactful problems. Presenting the results, including video clips of user struggles, can help convince stakeholders to make necessary changes.

  • Benchmarking Against Competitors: Conducting usability tests on competitor products can provide valuable insights into how your design compares and where you can improve relative to the competition.

Chapter 8. Analysis and Models

Here are the key takeaways from the chapter:

  • Affinity Diagrams: Affinity diagrams are a tool for turning research data into evidence-based design recommendations. The process involves:

    • Closely reviewing interview notes and identifying interesting behaviors, emotions, actions, and quotes
    • Writing each observation on a sticky note and grouping related notes on a whiteboard
    • Watching patterns emerge and rearranging the notes to extract insights and design mandates or recommendations
  • Personas: Personas are fictional user archetypes created from user research data. They represent the behavior patterns and priorities of real people and serve as a reference point for design decisions. Key aspects of personas include:

    • Name, photo, and demographics (used carefully to avoid reinforcing stereotypes)
    • Role, goals, behaviors and habits, skills and capabilities, environment, and relationships
    • Scenarios that illustrate how the persona interacts with the system to meet their goals
  • Mental Models: Mental models are the internal representations people have of how something in the real world functions and is organized. In design, mental models can be used to:

    • Understand how users think about and interact with a system
    • Identify gaps between the user's mental model and the actual design
    • Translate the user's mental model into a conceptual map or information architecture
  • Task Analysis: Task analysis involves breaking down a user's task into the discrete steps required to accomplish it. This can help identify the specific content and functionality needed to support the user's workflow and uncover areas where the design may not match the user's mental model.

  • Model Management: Communicating the meaning and value of research through visualizations like affinity diagrams, personas, and mental models is a design activity in itself. These models can help promote the value of research and ensure a shared understanding within the design team.

Chapter 9. Surveys

Here are the key takeaways from the chapter:

  • Surveys are Dangerous: Surveys are the most dangerous research tool - they are frequently misunderstood and misused, and can combine the potential pitfalls of both qualitative and quantitative research methods.

  • Ease of Surveys is Misleading: Surveys are easy to create and distribute, which makes the results feel true and valid, even if they are false or misleading. This "ease" shuts out paths to genuine learning.

  • Sampling and Statistics Matter: Quantitative survey data requires careful sampling and statistical analysis to be meaningful. Factors like margin of error, confidence level, and response rate can significantly impact the validity of survey results.

  • Likert Scales Require Nuance: Likert scales are a common survey tool, but require thoughtful design and analysis. The neutral middle option is important, and the differences between response options may not be equal.

  • Net Promoter Score (NPS) is Flawed: NPS is not a research tool, but rather a customer service management tool. It oversimplifies complex customer experiences and relationships, and should not be used as a substitute for genuine research.

  • Qualitative Surveys Lack Generalizability: Qualitative survey data, while valuable, cannot be generalized to represent the entire target audience. Qualitative surveys should be used to gather descriptive data, not to make quantitative measurements.

  • Surveys Require Careful Planning: Effective surveys start with clear objectives, an understanding of the target audience, and thoughtful question design. Surveys should be designed to encourage truthful, useful responses, not just to collect data.

Chapter 10. Analytics

Here are the key takeaways from the chapter:

  • Optimization is Subjective: Optimizing a design is the chief aim of quantitative research and analysis, but what is "optimal" is always subjective. There is no obvious, objective standard for what is truly optimal, and trade-offs must always be made.

  • Analytics Provide Quantitative Feedback: Analytics refer to the collection and analysis of data on the actual usage of a website or application. This quantitative data can provide valuable feedback on how people are using the system and identify areas for improvement.

  • Define Clear Goals: When using analytics, it's important to have clear, quantifiable goals in mind. Tracking the wrong metrics can be worse than not tracking any, so defining specific goals is crucial.

  • Split Testing for Incremental Optimization: Split testing, also known as A/B testing, allows you to experiment with variations of a design and measure their performance against a control. This can lead to incremental improvements, but has limitations in driving more radical innovation.

  • Limitations of Data-Driven Decisions: While data and analytics are powerful tools, they have their limits. Focusing solely on data-driven decision-making can lead to a culture of incrementalism and risk aversion, missing out on opportunities for more ambitious, transformative changes.

  • Balancing Data and Design Thinking: The best teams strike a balance between data-driven decision-making and strategic design thinking. They embrace data while also encouraging and inspiring everyone to look beyond what can be measured to what might be valued.

Discussion

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